KEY FEATURES & BENEFITS
Proven Workstation Graphics Architecture
Parallel vertex engines, programmable pixel pipelines, and workstation specific features result in the industry's highest application performance and quality.
Advanced Vertex and Pixel Programmability
Enables real-time shaders to simulate a wide range of physical effects and surface properties.
Full 128-bit Precision Graphics Pipeline
Enables mathematical computations to maintain high accuracy, resulting in unmatched visual quality.
12-bit Subpixel Precision
3x that of the nearest competitive workstation graphics, 12-bit subpixel precision delivers high geometric accuracy, eliminating spreckles, cracks, and other rasterization anomalies..
High Precision Dynamic Range Imaging (HDPR) Technology
Sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing and blending. Enables unprecedented rendered image quality for visual effects processing. Support for 32-bit floating point precision per component - an industry exclusive.
Scalable Link Interface (SLI™) Technology
SLI allows dual GPUs (Graphics Processing Units) to significantly accelerate graphics performance. Professional users benefit by using SLI technology on twin graphics boards to span a hardware accelerated OpenGL windows across multiple displays, or to run a single application per GPU. SLI also offers dual GPU performance on a single display by utilizing the capabilities of two NVIDIA Quadro GPUs to drive it (SLI connector required).
PCI Express Support
Designed specifically to take advantage of the next-generation PCI Express bus architecture. This new bus doubles the bandwidth of AGP 8X delivering over 4 GB per second in both upstream and downstream data transfers.
Unified Driver Architecture
Provides easy installation and manageability through a single unified driver for large scale system deployment. The performance and power of the NVIDIA Quadro FX are built on a solid foundation of quality engineering. This engineering excellence is exemplified by the NVIDIA Unified Driver Architecture (UDA), which is certified for quality by the entire spectrum of CAD and DCC applications.
PERFORMANCE
- Full 128-bit floating-point precision pipeline
- 12-bit subpixel precision
- 8 pixels per clock rendering engine
- Hardware antialiased points and lines
- Hardware OpenGL overlay planes
- Hardware accelerated two-sided lighting
- Thermal management: Active fan sink
- Hardware accelerated clipping planes
- 3rd generation occlusion culling
- 16 textures per pixel
- OpenGL quad-buffered stereo (3-pin sync connector)
- High-performance OpenGL hardware accelerated pixel readback
- x16 PCI Express bus interface
HARDWARE
- NVIDIA Quadro FX 4500 GPU (Graphics Processing Unit)
- PCI Express x16 form factor card
- Physical dimensions: 4.376 inches x 9.00 inches
- Power: 109W
- Memory: 512MB GDDR 3 SDRAM
- Memory interface: 256-bit
- Thermal management: Active fan sink
- External connectors: Two (2) dual link DVI-I connectors, 3-pin mini-DIN stereo connector
- Internal connectors: NVIDIA Scaleable Link Interface (SLI) 29-pin edge connector, 6-pin PCI- Express power connector
VERTEX PROCESSING
- Full support for Shader Model 3.0/DirectX 9.1
- Displacement mapping
- Vertex processing can access texture
- Dynamic flow control
- Branching, call and return
- Vertex frequency stream divider
PIXEL PROCESSING
- Full support for Shader Model 3.0/DirectX 9.1
- 65,536 instruction pixel shader programs - shatters PS 2.0 limit of 96
- Flow control - loops and branching
- Highest precision pixel shading - native, optimized FP32 processing
- Flexible data type support - FP32, FP16 operand formats
- Multiple render target support
- Output to 4 destination color surfaces plus 1 depth surface
- 4xFP32 per pixel, per surface
OpenGL and DirectX
- Comprehensive OpenGL 1.5 (and earlier) support
- Full Microsoft DirectX 9.0c (and earlier) support
- DirectX and S3TC texture compression
- Programmable vertex and pixel shaders are exposed to OpenGL and Direct3D
SLI (Scalable Link Interface)
- SLI allows dual GPUs to significantly enhance graphics performance
- SLI Multi-View allows an OpenGL hardware accelerated window to span multiple displays
- Applications can be assigned to a specific GPU under SLI Multi-View
- SLI Frame Rendering scales application performance on a single display (two PCI Express graphics boards and SLI connector required)
- SLI Frame Rendering supports Split Frame Rendering (SFR) for fill rate-limited applications and Alternate Frame Rendering (AFR) for geometry-limited applications.
Display Features
- High-precision scanout - 32-bit floating point color precision per component
- 2 Integrated TMDS transmitters
- Dual internal 400MHz DAC
- Maximum VGA resolution 2048 x 1536 x 32 bpp at 85Hz
- Maximum resolution over digital port (Single GPU) 3840 x 2400 x 32 bpp at 24Hz (reduced blanking)
- Maximum resolution over digital port (SLI frame rendering mode) 2560 x 1600 x 32 bpp at 60Hz (reduced blanking)
- Supports Apple 20, 23, and 30 inch Cinema Displays, including SLI mode
Package Contains
- NVIDIA Quadro FX 4500 by PNY graphics board
- Two DVI-I to VGA adapters
- Drivers for Windows XP, 2000, and NT
- Detailed Installation Guide
- Quickstart Installation Guide
- SLI Quickstart Installation Guide
- Quadro Application Utilities on CD-ROM (MAXtreme™, POWERdraft™)
- 6-pin power connector cable
Minimum System Requirements
- PC compatible with Intel Pentium® 4/Xeon® or AMD Opteron® class processor or higher
- Open PCI Express x16 lane slot
- SLI requires an open x16 electrical and mechanical slot and a second x16 mechanical slot with x16, x8, or x4 electrical capability
- SLI Frame Rendering requires optional SLI connector, PNYPN 91004732, order separately
- Microsoft Windows XP, ME, 2000, or Linux
- 256MB system memory
- 50MB of available disk space for full installation
- CD-ROM or DVD-ROM drive
- VGA or DVI-I compatible display
- 350W power supply (450W required for SLI)
SKUs and EAN
- Retail: VCQFX4500-PCIE-PB
- EAN: 3536403330637 |
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